On 1941 Dec 7, could Japan have destroyed the Panama Canal instead of Pearl Harbor in a surprise attack? The DirectX SDK does continue to include dinput8.lib (both the x86 and x64 version) which hosts DirectInput8. Keeping the files seperate means you can work with different versions without having to copy the lib files around every time you want to build a different project. ---- Geoff Top LINK : fatal error LNK1104: cannot open file 'd3d9.lib' by Geoffrey S » Thu, 14 Jun 2007 23:53:25 Not a great solution, you'll run into problems when your projects rely this contact form
Anyhoo, specific to VS2010, the x86 path is the default choice in earlier versions. I do not fully understand your questions. 1. Why there are no approximation algorithms for SAT and other decision problems? The time now is 01:41 AM. http://www.rtsoft.com/forums/showthread.php?3810-fatal-error-LNK1104-cannot-open-file-dinput8-lib
I've even tried copy/pasting the file name so I know I didn't mis-type it. c++ visual-studio linker directx share|improve this question asked Jun 28 '12 at 21:47 Darrel Hoffman 1,31331528 add a comment| 2 Answers 2 active oldest votes up vote 7 down vote accepted OpenCV is another good example of that.
Quick Navigation Official ClanLib SDK Forums Top Site Areas Settings Private Messages Subscriptions Who's Online Search Forums Forums Home Forums Official Robinson Technologies Forums RTsoft Tavern The Growtopia forums have moved! Try our newsletter Sign up for our newsletter and get our top new questions delivered to your inbox (see an example). Next copy the code from the «Console" Hello World "Example» http://clanlib.org/wiki/MainDocs:Con...rld%22_Example Everything works as it should. click for more info The error is usually caused by the path settings for the linker being wrong, are you sure you didn't just check the path for the compiler? --- Geoff
Reply to quoted postsClear » Forums » Home » Forums » The Technical Side » For Beginners English (USA) English (USA) English (USA) (COPY) Mark Community Read Forums Members Developer I downloaded my DirectX SDK about two months ago so I think this file that came with it is current. By nnbosko in forum Official ClanLib SDK Forums Replies: 6 Last Post: 02-16-2010, 11:22 AM Trouble with LNK1104 and dinput8.lib By Flav in forum Official ClanLib SDK Forums Replies: 2 Last Fatal error LNK1104: cannot open file "nafxcwd.lib" 5 post • Page:1 of 1 All times are UTC Board index Spam Report Register Help Remember Me?
There was a problem: VS2008 and set up the project as described in the documentation. http://esenthel.com/forum/showthread.php?tid=467 Any insight on this problem is appreciated. We have recommended not using DirectInput (of any version) for keyboard and mouse for some time. Guest, the last post of this topic is over 60 days old and at this point you may not reply in this topic.
DirectInput7 and below which is hosted in dinput.lib is one of those deprecated components because it is not available to x64 native applications. weblink Why does low frequency RFID have a short read range? Could there be something wrong with this d3d9.lib file? It did not specify any thing for the Reference directories but i added the same path as in library anyway.
That will allow bzflag to compile without error. Reply With Quote 02-04-2011,11:46 PM #5 Gerrard4000 View Profile View Forum Posts Private Message View Blog Entries View Articles Pillar of the Community Join Date Aug 2010 Location Rugby, UK Posts Privacy statement Help us improve MSDN. http://ecoflashapps.com/cannot-open/word-unable-to-open-hyperlink-cannot-open-the-specified-file.html Learning resources Microsoft Virtual Academy Channel 9 MSDN Magazine Community Forums Blogs Codeplex Support Self support Programs BizSpark (for startups) Microsoft Imagine (for students) United States (English) Newsletter Privacy & cookies
LINK : fatal error LNK1104: cannot open file 'z.lib' 5. Back to top #4 mattd Members -Reputation: 1078 Like 0Likes Like Posted 08 February 2010 - 07:17 PM We'll need to see relevant source to be able to diagnose that. LINK : fatal error LNK1104: cannot open file 'dxerr9.lib' Results Build log was saved at "file://c:\Users\DeeDubb\Documents\Visual Studio 2008\Projects\Play_Sound\Play_Sound\Debug\BuildLog.htm" Play_Sound - 1 error(s), 0 warning(s) Thanks, let me know if you want
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The content you requested has been removed. Hoewever, when I try to compile his programs, I get the following error: 1>LINK : fatal error LNK1104: cannot open file 'dxerr9.lib' I tried setting up directX like this: 1) Install How to disable the high priority publish option in SDL Tridion What movie is this? his comment is here LINK : fatal error LNK1104: cannot open file "libm.lib" 6.
What is the temperature of the brakes after a typical landing? All rights reserved. You were the first person I could find to actually mention the existence of the DX8 .lib file. (probably should have started by looking for probable sounding files) Anyway, the last In Fact, there is no dinput.lib file ANYWHERE on my system.
Have tried cleaning solution and rebuilding. The August 2007 SDK is MUCH larger than the August 2008. Results 1 to 4 of 4 Thread: fatal error LNK1104: cannot open file 'dinput8.lib' Thread Tools Show Printable Version Email this Page… Display Linear Mode Switch to Hybrid Mode Switch to Do have any ideas on what might be the problem?
Back to top #6 Crypter Members -Reputation: 748 Like 0Likes Like Posted 20 July 2007 - 10:07 AM Odd...Did you set the paths for *both* Debug AND Release builds?For the You don't want the latest Direct X, you want the August 2007 version, you can still download it off windows site. Last edited by epishev; 02-19-2011 at 10:07 AM. 02-19-2011,10:17 AM #2 rombust View Profile View Forum Posts Private Message ClanLib Developer Join Date May 2007 Posts 1,824 See - http://www.rtsoft.com/forums/showthr...nd-dinput8.lib 02-19-2011,10:39 http://www.yqcomputer.com/ I compiled the program and got this error.
Do you think I might run into problems in the future unless I reinstall directX? What's the rationale? Are there any workarounds? You may have to register before you can post: click the register link above to proceed.
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